Tutorials•Last updated: •7 min read

How to Move a 3D Plane, Car or Ship Along a Map Route

Put a 3D plane, car, train or ship on a map route: pick the model per leg, set its size and heading, and let the camera follow it. Steps and prompts.

Animaps Team

Content Creator

A 3D model travel map animation puts a real 3D vehicle on your route: a plane that banks across the ocean, a car that turns with the road, a ship that sails around the coast. In Animaps you pick the model from a library of 921 3D models, and it rides the tip of the line as it draws.

TL;DR

Short version: Add a Route step between your places and set the travel mode (Air, Car, Sea, Rail, Bike or Walk). In the Head tab, set Head to Icon and pick a vehicle from the 3D quick pick row, or search the full 3D model library. Set the Model size. Then click Follow this route with the camera. If you write a prompt instead, name the vehicle ("with a 3D plane") and the AI puts the matching model on the route when the library has one.

Quick links:

This guide covers:

  • Why a 3D model beats a flat icon on a route
  • How to put a 3D vehicle on a route, step by step
  • Picking the right model for each leg
  • Size, heading and camera
  • Placing a 3D model on one spot, without a route
  • Prompts you can paste

Why a 3D Model Beats a Flat Icon

A flat plane icon on a route always faces the same way, or spins flat on the map. It looks like a sticker. A 3D model has depth. It turns with the route, it catches the light, and on a tilted map it stands up off the ground.

It also tells the story faster. A viewer sees a ship and knows the trip went by sea, before reading any label. That is why Animaps puts a 3D model on new routes when one exists for the travel mode.

The clip above comes from the New York to Tokyo flight demo.

How to Put a 3D Vehicle on a Route, Step by Step

  1. Add a Fly to step on the first place, so the video opens there.
  2. Add a Route step. Fill in From and To, and click + Add waypoint for any stop in between.
  3. Set the Route mode for the leg: Air for a flight, Car for real roads, Sea for a sea route around land, Rail for a train, Bike or Walk for slower trips.
  1. Click Edit route style and open the Head tab.
  2. Set Head to Icon. The 3D quick pick row shows the vehicles that fit most trips. Click one.
  1. Need something else? Search the 3D model library from the same tab.
  2. Set the Model size so the vehicle reads clearly but does not cover the map.
  3. Click Follow this route with the camera. This adds a Fly along step, so the camera rides along with the vehicle.
  4. Tilt the camera to about 50 to 60 degrees. From straight above, a 3D model looks flat.
  5. Preview, then export an MP4 in 16:9, 9:16 or 1:1.

Pick the Right Model for Each Leg

Many trips use more than one vehicle. A Route step can carry a different mode on each leg, and the model follows the mode.

  • Flight legs: a plane. Use an Air leg with a curve, so the line arcs like a flight path.
  • Road legs: a car, a van or a bus. Use a Car leg so the line follows real roads.
  • Sea legs: a ship or a ferry. Use a Sea leg so the line goes around land.
  • Rail legs: a train. Use a Rail leg.

So a trip like "drive to the airport, fly to Athens, take the ferry to Mykonos" shows a car, then a plane, then a ship, each on its own leg. For a full road trip build, see how to animate a road trip on a map.

Size, Heading and Camera

The Head tab holds the settings for the vehicle on a route:

  • Model size: how large the model is on screen. A plane over an ocean can be large. A car in a city should be small, or it covers the streets.
  • Rotation offset: turns the model if it faces the wrong way along the line.
  • Scale: a small grow and shrink as the vehicle moves, so it stands out.

The camera matters as much as the model:

  • Follow behind keeps the camera behind the vehicle, like a chase camera. Best for short legs.
  • Overview keeps the whole line in frame while the vehicle moves. Best for long flights where the distance is the point.
  • A tilt around 55 degrees shows the model's shape. At 0 degrees you only see its roof.

Place a 3D Model on One Spot

Not every model needs to move. The Icon / Model step places a model on one place: a ship in a harbour, a plane on a runway, a monument on its square.

  1. Add the step. It lands at the centre of the view, so put a Fly to before it.
  2. Pick the 3D icons tab in the library and search for the model.
  3. Click Edit model style to set Model Size and Heading.
  4. Pick how it arrives. New models spin in by default. Drop, Bounce, Pop and Fade are also there.

The icon and 3D model guide walks through every setting.

Prompts You Can Paste

Drive a 3D car from San Francisco to Los Angeles along the coast road, then fly a 3D plane from Los Angeles to Honolulu.

Fly to Athens. Take the ferry from Piraeus to Mykonos with a 3D ship, and label Mykonos.

Fly to Normandy with a 50 degree tilt and place a 3D ship off the coast of Omaha Beach.

Tips

  • One vehicle per leg. Two models racing on one line confuse the eye.
  • Tilt before the model appears. A model seen from straight above has no shape.
  • Keep the vehicle in scale with the shot. Big over oceans, small over cities.
  • Match the model to the line. A ship on a road route looks wrong, even for a second.
  • End with the vehicle at rest. Hold one or two seconds after arrival so viewers see where it stopped.

Now put a different vehicle on each leg:

FAQ

How many 3D models does Animaps have? 921 3D models, including planes, cars, trains and ships. Search them from the Head tab of a route, or from the Icon / Model step.

Can the 3D model follow the route? Yes. Set it as the head of a Route step. It rides the tip of the line and turns with it.

Can the camera follow the vehicle? Yes. Click Follow this route with the camera under the Route step, then pick Follow behind or Overview.

Can I use a different vehicle for each part of the trip? Yes. Each leg of a Route step has its own mode and its own head, so a trip can go car, plane, ship.

Why does my 3D model look flat? The camera is looking straight down. Add a tilt of 50 to 60 degrees.

Can I upload my own 3D model? No. You pick from the Animaps model library.

Related Articles:

Keywords: 3d model travel map animation, 3d plane route animation, 3d car route animation, 3d ship map animation, travel map 3d model, vehicle along route animation

Tags

#3D models#routes#flight path#travel

Share this article